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Noisetime UAD-1 Delay Compensation Calculator

Noisetime UAD-1 Delay Compensation Calculator is an useful audio tool for sequencers without full delay compensation. Wherever Powered Plug-Ins are used, a certain amount of delay is added to the track. UAD_DCC allows for calculating this delay. It then is copied and can be pasted into the Cubase inspector (or other sequencers) as pre-delay very easily, so the tracks stay in sync. Calculates delay in samples, ms and Cubase Ticks.

Noisetime UAD-1 Delay Compensation Calculator
Free Download (Zip Archive):
Download Noisetime UAD-1 Delay Compensation Calculator (0.4 Mb, Standalone for PC)

Noisetime UAD-1 Features:

  • the bold value in the Overall latency section is the same as in the clipboard;
  • whenever something is changed, it is copied to the clipboard;
  • Auto-copy to Clipboard defines what is copied to the clipboard. Use ms for Cubase SX, Ticks for Cubase 5.x and earlier, Samples for anything else;
  • Negative values should be used, since the calculated latency works as PRE-delay for compensating
  • with you quit the program, hits the update button errors in reading sample rate, buffer size and extra buffers from Registry result in red values and useless delay
  • a Powered Plug-In must be already in use for correct values
  • use update for externally changed configuration settings
  • Ticks value turns red when out of range for Cubase
  • Always on top makes the window stay in the foreground

UAD-1 Delay Compensation Calculator Tips and Tricks:
The number of Pultecs you can adjust is always less or equal to the number of Plug-Ins. Configuration settings can’t be set by the user. They are read out from the Registry. Therefore, it will only work with Powered Plug-Ins correctly installed. If the program is unable to read the values, but the Powered Plug-Ins are working fine, please contact me with details.

Since the current latency is always copied to the clipboard, the clipboard content for text is overwritten at program start.

The Ticks are rounded, so they are always shown exactly like in Cubase.

The edit field for BPM allows entering characters other than digits. Since this doesn’t make much sense, in such a case the value is recognized as 0 and so the delay is 0. If negative values are typed in, the value is set to 0.

If you use Ticks and your song tempo changes within the project, you have a problem. You can only hope for enhanced or full latency compensation within the sequencer.

Credits:
Freeware by Christian Andersch, original program by Greg Montano and original icon by Universal Audio.

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